Partnering as a support studio for Activision, I had the opportunity to work with a talented team as an environment artist on the iconic Scrapyard map for Call of Duty: Modern Warfare III. The team was comprised of David Lopez – Lead Environment Artist, Wyatt Zink – Environment Artist, Monica Espinoza – Environment Artist, and myself. Our work focused on creating advanced materials, intricate textures, and refined meshes to breathe new life into this beloved classic while preserving its nostalgic charm.
https://www.artstation.com/digita1hound
https://www.artstation.com/wyattzink
https://www.artstation.com/wirecrash